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I'm wondering how i play with 2 people? I can see it in the menu but I cant figure out how to do it with a second player

I think the multiplayer menu is by default on PICO-8 (The tool we use to create the game) but we don't support it sorry :(


Wanted to like it, but I just found the controls unusably frustrating. Could we have options for what keys jump and lick?

You can press UP+Z to swap the jump and lick buttons, if it worked you should hear a sound confirming it.

Deleted 189 days ago

Had more fun with this game than I expected to! It's cool that the unlockable characters aren't just reskins. I do agree with the other commentor that things are too slow at the start, but overall the game is great

I love this game. Only issue is that it feels like a PICO-8 game... because it is one. But if it ever gets a remake with more refined controls, and maybe some kind of multiple-lives system so I don't have to restart from one mistake, I would totally buy that.

Really appreciate the unique twist on one of my favorite games.

You are in luck we are working on a sequel for Playdate :), you can learn more at our devlog


Uh... That thing's in B/W and has no backlight, so it'd be impossible for me to see, and its control scheme is horrid. I wish you luck with it though, I guess...


This game could use a method to make blocks fall faster. The early levels are a slog but then it gets really good.

Whew, just got 50 rows

Three lines, one for each child I left behind.

23 rows and then i died ;(

oh no :(

whats the diff from the splore version?

It should be the same version! if it's not let us know :)

Just curious then, what is the point of selling it?

It's for people who don't have PICO-8 and want a stand alone executable

ahh, good point


I love the sprite work and lil animations they're super cute! Took me a second to get the hang of the game but now that I have I'm hooked. Other ppl have already said that not being able to push blocks onto the far sides is annoying  and that the beginning phase of the game can be quite slow, I also don't think Simon is very fun to play as since his jump height is way too short, but thankfully I can still play as frog. Can't wait to see how you improve on the sequel, I'll be sure to keep a keen eye on your socials! :)

Thanks for playing !


I started out unsure but over time it all slowly clicked into place and I was hooked. I feel like the pace at the very beginning is a bit too slow for just starting out, when I first started I was confused because the blocks were falling so slowly I thought I was supposed to be doing stuff in between that, and when a game first starts out theres not much you can do. Would love to see a pullfrog 2

Glad you like the game! thanks for playing. You can follow the progress on the sequel following us in Twitter


Oh, I'm glad Tetris games were not banned in the Ukraine bundle.

Awesome :D

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Great idea and great presentation but it's not ideal that pulling blocks is kind of awkward and limited (e.g. can't move blocks to the edges, and often end up slightly too close to a block so the pull fails) compared to sitting around just smashing appropriate blocks which is easy but less interesting. 

I suggest allowing pulling at close range to just shift you back a space, and giving a few frames of leeway to pull a block after it makes contact with the ground (like in real Tetris). 

Not sure what could be done about the edges without allowing either pushing, or player movement outside the play field. Maybe just have the block spawning system cheat for you by generating additional edge blocks where needed (if you're not already doing so)?


the froggo animations are so subtle and satisfying and damn, i've never thought of making particles that small, it worked really well

Nicely done! I have an idea for your game. What if you can purchase cosmetic skins for your frog. Or you can get the points need to purchase

Sorry to ask you something like that. I found your game original & i was curious how much sales did you make on itch ? Are you planning a steam release ?


We are currently working on the sequel to this game for Playdate

You can follow the development on our devlog.

And a youtube video recently made a breakdown on how much a PICO-8 game makes. We shared our data for the video so you can check it out how much we have made there.

Good luck for your release.


Excellent, thanks for your work :)
I've buy your game but you are not sharing the .p8 file, and i can only use it on my system. Is it possible to share it please?

Sure let me dig the file and I will add it to the downloads :)


Done :)! let me know if it works for you


Thanks a lot, i have finaly find it on the Pico web site :) Bur for sure it will help other users ... your game is excellent !

No problem thanks!

nice game! its cute and the gameplay is quite interesting.

Am I the only one who found G👁️nz?you get him by getting 5 eyes again with Simon (and you get Simon by getting 5 eyes with Frog)

this is the cutest game ive ever seen in my life

There is a bug where if you unlocked the pyramid from the lizard, the game would crash. One day later I realized there was another character that looked like one of the blocks in-game. I selected it and it looked like the bug posted by Niall Chandler Games (the one below me) I don't care about this bug I just wanted to let you know.

Thanks for the report, will try to fix it as soon I have some free time

Just so you know, I found a bug.

Pro tip: Dont select the buggy block.


thanks for the screenshot! It's a long standing bug, will try to fix it as soon as there is some time :)


This is really cool! I played the CoolMathGames version and liked it a lot! The story is somewhat confusing but it’s still pretty interesting.

Is there no download? I just bought the bundle, but there's no download button there and the button on this page says nothing is available.

Should be fixed now! sorry for the confusion

Thanks for that! I didn't realize you were also the author of The Lost Night, so sorry if I came across a little spammy.

No worries! thanks for letting me know :)

i love it :D

Hey guys I think I won :)

The same bug happened to me too.

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Try it again, you'll unlock another character. (I'm not a developer I'm just giving advice)

i love this game, but im crap at it. haha...

same lol

This is a fantastic game! I love the artwork and unique gameplay. Really great twist on Tetris.

After unlocking simon and opening a door with him, I got this runtime error:

Any ideas? Is there some content after that I missed because of the error? :(

Oh no! let me look at what can be done, you progress should be saved though and after Simon there is a second secret character you can unlock :)


Just rescued simmon at coolmathgame, pretty fun! I lost because of stacks too high. i had 43 lines \(0_0)/ WHOOOOOO.

also for those who couldnt understnand the font:


     -1cup condensed milk

     -1cup evaporated milk

     -1cup lime juice

2. Pour on pie crust

3. Freeze 3 hrs


Hi bro, your game is so awesome, it's a shame it's not for Android, I'd be playing all day.

it would be the perfect mobile game!

Is there any chance you can add the number of lines that you've made to the right side of the screen, that would be awesome! Otherwise the game is absolutely fantastic I love it and share it with everyone I can! Thank you so much for all of your hard work, it really brings such a smile to my face and joy to my day to get a quick game in! :)


Glad you are still playing, we just pushed an update with the line count on the side :)

That's so amazing! Thank you so much. It's a real quality of life bonus. Now I need to go put my money where my mouth is and donate! Keep up the great work!


I love the art style of the game! The game in general is almost perfect. In my opinion you need to add a "Push" button. Not only Pull. Because if you want to put a piece on the corners you can't. You have to add skins to the frog too. But if you don't want I understand it.
Which number would I give it? A 10/10, a game that's funny and doesn't have end.


This game is so so fun! An absolute blast! Simple, addictive and creative. Please port to a ROM file for Megadrive/Genesis, Super Famicom, Game Boy Advance, Game boy Color and others. Would happily pay to play it on portable device. Seems like it'd be perfect for that!


hehe, looks cute! Not the biggest fan of pixel art but this is great! Must have been hard to come up with the puzzles or is it more random? I just finished a small puzzle-game and it was so much harder then I thought! Here is mine:


Thanks for playing :) we have a custom random position generator for when the pieces of the game spawn, so it's not totally random


I really love the art style and the general feel of the game!Good Job :)


This is a really great twist on Tetris and is an awesome game. I loved that you could break blocks and carve paths in-between. It meant you had to use some actual strategy while playing. I got uptil 3 lines though. I suck XD

This is a really good game and I definitely want to play it more. Could you upload a windows downloadable version ?


Sure will try to upload it this week :)

Windows version uploaded :) 


great twist on an absolute classic with its own charm love the presentation


Brilliant concept!

Quite hard but remains fair - well done!

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